AUGMENTED REALITY
AUGMENTED REALITY
In my creative computing background, I have developed projects involving interactive audiovisual installations, AR/VR experiences and 3D graphics - all these experiences awoke my interest in creative computing and digital culture.
Sentient Aura
AR, Blender, Unity
Sentient Aura is an interactive AR app which explores the relationship between facial expressions and computer-generated 3D sculptures. The dynamic flow of emotions is reflected by three specially sculpted post-humanist masks that are animated simultaneously with different facial expressions, partially veiling the real face while exposing our emotion in externalised forms.
Through a multi-species storytelling approach, the 3D masks are inspired by oriental warriors’ masks and animals such as lizards, octopuses and alien-like creatures. In the post-humanist era, cybernetic symbiosis with plants and other animals has prevailed as mainstream.
VEGO
AR, SparkAR
For BornCre8tive agency, part of Foodchain Recruitment, I pitched and developed an Instagram filter to promote the dairy-free chocolate Vego. Each of their product was associated with one emotion.
Make Agency
AR, Spark AR
Working as a full-time digital designer for Make Agency, I led the AR ideation and development for one of the pitch decks. Using the brand visual identity, I used my role as an example. The filter would become a template for future joiners, and the copy would change accordingly to their job roles.